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46 qysh.me Letzte Aktualisierung: 1 month

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 87%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 58%
Performance Mobile Score 39%
Best Practices Mobile Score 69%
SEO Mobile Score 97%
Progressive Web App Mobile Score 33%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 20 Characters
QYSH ME - KËRKO
Meta Description 162 Characters
Qysh Me eshte uebfqja me e madhe ne gjuhën Shqipe për kategorinë Edukim, ne ofrojmë Këshilla dhe Instruksione nga ato më të thjeshta deri tek ato të komplikuarat.
Effective URL 19 Characters
https://www.qysh.me
Excerpt Page content
Qysh Me - Kërko TeknologjiRecetaUdhetimeShendetPunePersonaleAutoKuriozitete Te Veçuara Pytje? Kyçu Ligjore Qysh me apliku për lotarinë amerikane 2019 (FALAS)? Keshilla Qysh me votu nga diasp...
Keywords Cloud Density
qysh50 ditë10 personale10 mobile9 keshilla8 është7 mira6 falas6 tuaj5 shendet5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
qysh 50
ditë 10
personale 10
mobile 9
keshilla 8
është 7
mira 6
falas 6
tuaj 5
shendet 5
Google Preview Your look like this in google search result
QYSH ME - KËRKO
https://www.qysh.me
Qysh Me eshte uebfqja me e madhe ne gjuhën Shqipe për kategorinë Edukim, ne ofrojmë Këshilla dhe Instruksione nga ato më të thjeshta deri tek ato të k
Robots.txt File Detected
sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-07-13 / 2 years
Create on: 2011-03-14 / 9 years
Expires on: 2020-03-14 / 3 months 0 days

Key-Systems GmbH ,US
Registrar Name: On behalf of qysh.me owner
Registrar Whois Server: whois.rrpproxy.net
Registrar URL: http://www.key-systems.net
Registrar Phone: +64.48319528
Registrar Email: owner@qysh.me.whoisproxy.org
Registrar Address: 604 Cameron Street , Alexandria

On behalf of qysh.me admin
Admin Organization: c/o whoisproxy.com
Admin Email: admin@qysh.me.whoisproxy.org
Admin Phone: +64.48319528
Admin Address: 604 Cameron Street, Alexandria

Nameservers
PAM.NS.CLOUDFLARE.COM
JAY.NS.CLOUDFLARE.COM
Page Size Code & Text Ratio
Document Size: ~53.13 KB
Code Size: ~43.95 KB
Text Size: ~9.17 KB Ratio: 17.27%

Social Data

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Schätzung Verkehr und Einkommen

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Technologies

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PWA - Manifest

App App

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
App
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 70 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 18 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 293 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 480 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 510 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 215 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,781 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 2.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 28 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 681 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 95 requests • 1,781 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Tap targets are not sized appropriately 63% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.88% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 18 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 743 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 460 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,060 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 6 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 610 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 880 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 959 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 5.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,517 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 28 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 681 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 3.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 105 requests • 2,517 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 8 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 260 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 13.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 13.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 80 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 7224.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network

Geschwindigkeit und Optimierungstipps

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Alexa Rank

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Domain Available

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Information Server

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Add extension to Chrome